AI Insights · Timothy · October 2022
Top 5 3D Cartoon Games on iOS in South Africa Q3 2022
Explore the performance of the top 5 3D cartoon games on iOS in South Africa during Q3 2022, highlighting trends in weekly downloads, revenue, and active users.
During the third quarter of 2022, the top 5 3D cartoon games on iOS in South Africa showcased varied performance in terms of weekly downloads, revenue, and active users. Here’s a closer look at the trends for each game.
Subway Surfers saw a fluctuating trend in weekly downloads, peaking at 6.3K in late June and experiencing a gradual decline to 3.5K by mid-September, before a slight uptick to 4.3K at the end of the quarter. Its weekly revenue mirrored this pattern, with a peak of approximately $1.2K in late June and a dip to $209 in early September, recovering to $851 by the end of the month. The active user base remained relatively stable, starting from 105K in late June and ending at around 95K in late September.
Stumble Guys experienced a notable increase in weekly downloads, starting at 1K in late June and peaking at 3K in early August, before declining to 1.3K by the end of September. Revenue saw a significant boost, especially in early August, hitting $1.5K, and maintaining a steady range between $621 and $1.2K towards the end of the quarter. Active users grew from 3.8K in late June to a peak of 10.2K in early August, slightly decreasing to 8.7K by the end of September.
Fishdom maintained a consistent weekly revenue, ranging between $9.6K and $12.7K throughout the quarter. Downloads showed a varied trend, starting at 2.1K in late June, peaking at 2.6K in mid-August, and eventually declining to 1.1K by the end of September. Active users fluctuated slightly but remained around the 5.5K mark, ending the quarter at 4.6K.
Project Makeover had a steady weekly revenue, starting from $4.3K in late June and seeing minor fluctuations, ending at $3.6K in late September. Downloads started at 2.6K in late June, peaking at 2.9K in early July, and declining to 877 by the end of September. The active user base was relatively stable, beginning at 15.3K in late June and tapering to 12.5K by the end of the quarter.
Township showed a steady increase in weekly downloads, starting at 1.1K in late June and peaking at 2.2K in late August, maintaining around 1.9K by the end of September. Revenue followed a similar trend, starting at $8K in late June, peaking at $7.7K in late August, and ending at $6.6K in late September. Active users increased from 8K in late June to 9.6K by mid-September, maintaining around 9.6K towards the end of the quarter.
These insights are based on data from Sensor Tower, offering a detailed snapshot of the performance of these popular 3D cartoon games on the iOS platform in South Africa during the third quarter of 2022. For more in-depth analysis and trends, visit Sensor Tower.